Workflows
Wan Video 2.2 I2V-A14B
Workflows
Wan Video 2.2 I2V-A14B
v1.2 First and last
Sprite sheet generator.
Creator
β 0.0
β¬ 688 Downloads
π 1 Views
πΌ 17 Images
About this model
This workflow automates the conversion of a single sprite image into game-ready assets. It uses Wan 2.2 to generate a smooth, looping animation from a reference image, then extracts a specific number of frames to ensure a clean animation cycle. These frames are processed through a Nearest-Exact downscaler to reach a sharp 64x64 pixel resolution, preserving the chunky pixel art aesthetic without the usual AI blur. Finally, it automatically stitches the frames into a perfectly aligned horizontal sprite sheet ready for immediate use in any 2D game engine. Use a 480 X 480 input image.
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