LORA
Flux.1 Kontext
LORA
Flux.1 Kontext
v1.0

RefControl Flux Kontext – Reference Pose LoRA

thedeoxen
Creator
⭐ 0.0
⬇ 2,667 Downloads
πŸ‘ 1 Views
πŸ–Ό 12 Images

About this model

RefControl Flux Kontext – Reference Pose LoRA

πŸ“ Short description

A LoRA for Flux Kontext Dev that fuses a reference image (left) with a pose control map (right).
It preserves identity and style from the reference while following the pose and body structure from the control.

Trigger word: refcontrolpose

Workflow Video] face page: id="examples">πŸ“Š Examples

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πŸ“– Extended description

This LoRA was primarily trained on humans, but it can also be applied to stylized characters and some objects.
Its main goal is to transfer identity β€” facial features, hairstyle, clothing, or object details β€” from the reference image, while adapting them to the pose and skeleton structure defined by the control map.


βš™οΈ How to use

  1. Concatenate two images side by side:

    • Left: reference image (character, person, or object).

    • Right: pose control map (skeleton, keypoints).

  2. Add the trigger word refcontrolpose in your prompt.

  3. Adjust LoRA weight (recommended 0.8–1.0) depending on how strongly you want to preserve identity.

Worklow:

For workflow you need to install in ComfyUI:

  • comfyui_controlnet_aux

  • comfyui-kjnodes

βœ… Example prompt

refcontrolpose change pose to photo with reference from left side


🎯 What it does

  • Preserves character identity across generations.

  • Adapts the subject to a new pose or action.

  • Works well for character consistency in sequential generations.


⚑ Tips

  • Best results when the pose map has similar proportions to the reference image.

  • Combine with text prompts to refine background or mood.

  • Can be chained with other RefControl LoRAs (depth, lineart, canny) for multi-constraint generation.


πŸ“Œ Use cases

  • Character posing for illustrations, comics, or storyboards.

  • Consistent character design across different poses.

  • Re-posing stylized characters while keeping their identity.

  • Creating animation keyframes from static references.

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