DaRide (a d4r1d3) Dark Rides, Flumes, Haunted Houses, Animatronics, and More
About this model
FYI- I uploaded the wrong epoch initially. If the one you have is not titled a d4r1d3 e7.safetensors, please re-download!
Welcome to DaRide, or a d4r1d3 as the training tag says (optional as a trigger and not recommended until you get the hang of this one - can be useful though). Seems to work best at around .6-1.1 depending on sampler, prompt, etc. Can be a little fickle! Generally start around .7 or .8. Have had great luck with Gradient Estimation Simple (best for me), DPM++2M Simple, UNIPC BH2, DEIS, Euler. Seems to work pretty well with Kontext too (play with strength with Kontext).
Terms and things it loves:
track-car, track in a room, a boat, a log, a car, a cart, splashing down, cheap painted plaster statue, made of plaster, object with a face on the front, painting on a wall, animatronic, log flume (call it a water flume or water slide and reserve log for the thing people sit in), etc.
Can be a little finicky with faces at .9 and up if using 1024 resolution (I like to run a bit larger usually), sometimes using a d4r1d3 helps, sometimes it doesn't.
See sample images for prompting tips/ideas.
The optional trigger generally gives it a little bit of styling and may sometimes help with glitchy things popping up in complex prompts (e.g. your prompt talks about a ride with specific rider details, type of scenery and character animatronics, etc.). In general, if using the optional trigger, it seems to work best as an adjective to a ride element. Include the "a" and no comma after it. At least for me. YMMV.
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